From “A BOOK OF SURREALIST GAMES” by “ALASTAIR BROTCHIE
EDITED BY MEL GOODING”
All Ravens are Black
All mirrors reflect, a form of hidden direction, therefore, appears accidental.
All questions return to the one who asked them, may in fact be more than they reveal, therefore, it feels like coincidence
All paths wait for footsteps, may be a pattern misunderstood, therefore, is act of listening.
All stories hide a truth, is often more powerful than the act of speaking, therefore, what we avoid.
All beginnings are already endings they are afraid to name, therefore, is a kind of revelation.
All shadows testify to light, tends to return in another form, therefore, contains both warning and invitation.
All promises reshape after they’re spoken, hesitation itself can be a threshold, therefore, what changes course is moving toward us.
All thresholds ask for something to let you cross, that you haven’t yet faced, therefore, concealment does not erase meaning.
All certainties dissolve when held too tightly, it concentrates it, therefore, the future announces itself before it arrives.
All echoes are the voice that made them, and may have always been, Therefore, the unseen often exerts the strongest influence.
SYLLOGISMS Using the same procedure as the preceding games, the three players construct a syllogism. The first player writes down the first premise, a proposition beginning with ‘All’, then conceals it by folding the paper. The second player writes down the second premise and conceals it. The third player writes the conclusion, beginning with “Therefore’. The syllogism is then read out.

Leave a comment