I Am and Am Not What I Seem
I am a LANTERN, my light finds the path of least resistance. Your hand can move through what flows from me but can not grasp it as it ever flows farther and farther away from me until exhausted, it is extinguished or finds a larger source. (River)
I am a FOREST and have many branches with much green that grows in me. You are welcome to enter but you must be a member if you seek to profit from green or save green through my interest.(Bank)
I am a DOOR that I can only go through if I am open. I can move things that are small based on my strength and move larger things as I get bigger and bigger in size. The smaller I am, the more quite I am, and the larger I am the louder I am. You can move through me but cannot see me. (Wind)
I am SOUP that is good for you to take. I make you physically strong the more you take me. I am often counted by you to show strangers how healthy you are and you often brag about taking me. But though you brag about taking me, secretly you don’t like me. (Steps)
I am the SKY, you walk through me everyday, though you rarely notice me. I change in perspective, depending on where you stand. Only through movement do you ever reach the end of me.
(Path)
Prompt from A BOOK OF SURREALIST GAMES by ALASTAIR BROTCHIE
EDITED by MEL GOODING
ONE INTO ANOTHER For a minimum of three players, although a larger number is preferable. One player withdraws from the room, and chooses for himself an object (or a person, an idea, etc.). While be is absent the rest of the players also choose an object. When the first player returns be is told what object they have chosen. He must now describe his own object in terms of the properties of the object chosen by the others, making the comparison more and more obvious as he proceeds, until they are able to guess its identity. The first player should begin with a sentence such as ‘I am an (object)…

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